From a0e50ea35fca61447bf07fc45d93c98234ba59f7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 14 Sep 2014 16:14:12 +0200 Subject: Core/Entities: Use ObjectGuid class in game project --- src/server/game/Handlers/TicketHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Handlers/TicketHandler.cpp') diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index a2aa426c096..9c181233e3b 100644 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -44,7 +44,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData) GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID()); if (ticket && ticket->IsCompleted()) - sTicketMgr->CloseTicket(ticket->GetId(), GetPlayer()->GetGUID());; + sTicketMgr->CloseTicket(ticket->GetId(), GetPlayer()->GetGUID()); // Player must not have ticket if (!ticket || ticket->IsClosed()) @@ -218,7 +218,7 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData) recvData >> comment; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SURVEY); - stmt->setUInt32(0, GUID_LOPART(GetPlayer()->GetGUID())); + stmt->setUInt32(0, GetPlayer()->GetGUIDLow()); stmt->setUInt32(1, nextSurveyID); stmt->setUInt32(2, mainSurvey); stmt->setString(3, comment); @@ -241,7 +241,7 @@ void WorldSession::HandleReportLag(WorldPacket& recvData) recvData >> z; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_LAG_REPORT); - stmt->setUInt32(0, GUID_LOPART(GetPlayer()->GetGUID())); + stmt->setUInt32(0, GetPlayer()->GetGUIDLow()); stmt->setUInt8 (1, lagType); stmt->setUInt16(2, mapId); stmt->setFloat (3, x); -- cgit v1.2.3