From 01d9306854618bb66f79e1f0f5d9781ff48ab019 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 4 Feb 2018 20:15:38 -0300 Subject: Core/Spells: kill unused parameter from Spell constructor Added in 1f2292af796d4b424bf45711ae8c50e764cf0d61 (cherry picked from commit 9fc732eb97271885568598fc38353cd809043d34) --- src/server/game/Handlers/ToyHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/ToyHandler.cpp') diff --git a/src/server/game/Handlers/ToyHandler.cpp b/src/server/game/Handlers/ToyHandler.cpp index 7f310325047..0c9e935f496 100644 --- a/src/server/game/Handlers/ToyHandler.cpp +++ b/src/server/game/Handlers/ToyHandler.cpp @@ -81,7 +81,7 @@ void WorldSession::HandleUseToy(WorldPackets::Toy::UseToy& packet) SpellCastTargets targets(_player, packet.Cast); - Spell* spell = new Spell(_player, spellInfo, TRIGGERED_NONE, ObjectGuid::Empty, false); + Spell* spell = new Spell(_player, spellInfo, TRIGGERED_NONE); WorldPackets::Spells::SpellPrepare spellPrepare; spellPrepare.ClientCastID = packet.Cast.CastID; -- cgit v1.2.3