From 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 4 Apr 2020 19:16:37 +0200 Subject: Core/Logs: Log full guid instead of just low guid --- src/server/game/Handlers/VehicleHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/VehicleHandler.cpp') diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index 7d53b1ab339..a163c240c58 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -181,7 +181,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) if (seat->IsEjectable()) unit->ExitVehicle(); else - TC_LOG_ERROR("network", "Player %u attempted to eject %s from non-ejectable seat.", GetPlayer()->GetGUID().GetCounter(), guid.ToString().c_str()); + TC_LOG_ERROR("network", "Player %s attempted to eject %s from non-ejectable seat.", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); } else TC_LOG_ERROR("network", "HandleEjectPassenger: %s tried to eject invalid %s ", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); -- cgit v1.2.3