From 51095ad39b253b83632e8de954bf7a5e30aa9944 Mon Sep 17 00:00:00 2001 From: Sovak Date: Sun, 19 Oct 2014 17:23:48 +0200 Subject: Core/NetworkIO: *Fixed basic auth packets Fixed basic character packets Nulled all opcodes Thanks to @Shauren for pointing some derps out Signed-off-by: Sovak --- src/server/game/Handlers/VehicleHandler.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Handlers/VehicleHandler.cpp') diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index 4181332fc02..933fb658181 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -66,6 +66,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) switch (recvData.GetOpcode()) { + /* case CMSG_REQUEST_VEHICLE_PREV_SEAT: GetPlayer()->ChangeSeat(-1, false); break; @@ -132,6 +133,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) vehUnit->HandleSpellClick(GetPlayer(), seatId); break; } + */ default: break; } -- cgit v1.2.3