From 85e37db96a7454987d4ffc9be59462cfecf85e9a Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 16 Jun 2014 12:02:18 +0200 Subject: Core/PacketIO: Updated and enabled MSG_LIST_STABLED_PETS --- src/server/game/Handlers/NPCHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/Handlers') diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 0a77a941b5f..58f7951bb9d 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -552,7 +552,7 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid // not let move dead pet in slot if (pet && pet->IsAlive() && pet->getPetType() == HUNTER_PET) { - data << uint32(0); // 4.x unknown, some kind of order? + data << uint32(num); // 4.x unknown, some kind of order? data << uint32(pet->GetCharmInfo()->GetPetNumber()); data << uint32(pet->GetEntry()); data << uint32(pet->getLevel()); @@ -567,6 +567,7 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid { Field* fields = result->Fetch(); + data << uint32(num); data << uint32(fields[1].GetUInt32()); // petnumber data << uint32(fields[2].GetUInt32()); // creature entry data << uint32(fields[3].GetUInt16()); // level -- cgit v1.2.3