From 41ac4d5822ba9daecfbb39639b86e16c748755de Mon Sep 17 00:00:00 2001 From: joschiwald Date: Fri, 14 Nov 2014 23:53:22 +0100 Subject: Script/Spells: fixed crash in spell_hun_aspect_of_the_beast Closes #13560 --- src/server/game/Instances/InstanceScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Instances/InstanceScript.cpp') diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 88ee153423f..77d3d3ffe0b 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -128,7 +128,7 @@ void InstanceScript::LoadObjectData(ObjectData const* creatureData, ObjectData c if (gameObjectData) LoadObjectData(gameObjectData, _gameObjectInfo); - TC_LOG_ERROR("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size()); + TC_LOG_DEBUG("scripts", "InstanceScript::LoadObjectData: " SZFMTD " objects loaded.", _creatureInfo.size() + _gameObjectInfo.size()); } void InstanceScript::LoadObjectData(ObjectData const* data, ObjectInfoMap& objectInfo) -- cgit v1.2.3