From 74be070d1c6b4eda026fff220622d7e524c1fa01 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 3 Jun 2014 13:08:54 -0500 Subject: Core/Phases: Update transport visibility when changing phases --- src/server/game/Instances/InstanceScript.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Instances/InstanceScript.cpp') diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index a02206695a3..c8d495baab2 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -469,9 +469,8 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi void InstanceScript::UpdatePhasing() { - /* Map::PlayerList const& players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (Player* player = itr->GetSource()) - */ + player->UpdatePhasing(); } -- cgit v1.2.3