From aa9e0de0bbf313ca7a0df7ee5de7180256a18d03 Mon Sep 17 00:00:00 2001 From: Shocker Date: Sat, 13 Oct 2018 13:09:20 +0300 Subject: Core/Spells: Implement PROC_FLAG_ENCOUNTER_START --- src/server/game/Instances/InstanceScript.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/server/game/Instances/InstanceScript.cpp') diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 621f2a18e28..2443ba4c3d9 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -41,6 +41,7 @@ #include "WorldSession.h" #include #include +#include "SpellMgr.h" BossBoundaryData::~BossBoundaryData() { @@ -338,6 +339,13 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state) uint32 resInterval = GetCombatResurrectionChargeInterval(); InitializeCombatResurrections(1, resInterval); SendEncounterStart(1, 9, resInterval, resInterval); + + Map::PlayerList const &playerList = instance->GetPlayers(); + if (!playerList.isEmpty()) + for (Map::PlayerList::const_iterator i = playerList.begin(); i != playerList.end(); ++i) + if (Player* player = i->GetSource()) + if (player->IsAlive()) + player->ProcSkillsAndAuras(nullptr, PROC_FLAG_ENCOUNTER_START, PROC_FLAG_NONE, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_NONE, PROC_HIT_NONE, nullptr, nullptr, nullptr); break; } case FAIL: -- cgit v1.2.3