From cdbeb42e0f0d062a3cb742a624b76d0a725d00c5 Mon Sep 17 00:00:00 2001 From: leak Date: Sun, 1 Jan 2012 01:09:38 +0100 Subject: Core/DBLayer: Refactor prepared statement defines to new format (char db) --- src/server/game/Instances/InstanceScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Instances/InstanceScript.cpp') diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index b8987be9adb..055d1035381 100755 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -32,7 +32,7 @@ void InstanceScript::SaveToDB() if (data.empty()) return; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_INSTANCE_DATA); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_DATA); stmt->setUInt32(0, GetCompletedEncounterMask()); stmt->setString(1, data); stmt->setUInt32(2, instance->GetInstanceId()); -- cgit v1.2.3