From e2cf6d68fc5d6b3316f69873ee3ab917b2c9d4c0 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 24 Jun 2022 21:38:29 +0200 Subject: Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not cause confusion with instance ids (equivalent to instance save id, not map id) --- src/server/game/Instances/InstanceScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Instances/InstanceScript.cpp') diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 64fda3b3c81..215411c528a 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -50,7 +50,7 @@ BossBoundaryData::~BossBoundaryData() delete it->Boundary; } -InstanceScript::InstanceScript(InstanceMap* map) : instance(map), completedEncounters(0), _instanceSpawnGroups(sObjectMgr->GetSpawnGroupsForInstance(map->GetId())), +InstanceScript::InstanceScript(InstanceMap* map) : instance(map), completedEncounters(0), _instanceSpawnGroups(sObjectMgr->GetInstanceSpawnGroupsForMap(map->GetId())), _entranceId(0), _temporaryEntranceId(0), _combatResurrectionTimer(0), _combatResurrectionCharges(0), _combatResurrectionTimerStarted(false) { #ifdef TRINITY_API_USE_DYNAMIC_LINKING -- cgit v1.2.3