From 040b098aef5625645dc37d0f112cd24eb715fa43 Mon Sep 17 00:00:00 2001 From: ShinDarth Date: Sat, 10 Oct 2015 13:22:55 +0200 Subject: Scripts/Commands: enhanced .instance get/setbossstate commands (cherry picked from commit 1ffec02d760fe88deb4ccce0d13bce344a20bd15) # Conflicts: # src/server/game/Instances/InstanceScript.cpp # src/server/scripts/Commands/cs_instance.cpp --- src/server/game/Instances/InstanceScript.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Instances/InstanceScript.h') diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 609c43417d5..d5fa76a1b06 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -224,6 +224,7 @@ class InstanceScript : public ZoneScript virtual bool SetBossState(uint32 id, EncounterState state); EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; } + static std::string GetBossStateName(uint8 state); BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; } // Achievement criteria additional requirements check -- cgit v1.2.3