From 9ffabae6bf2dbec8a2755f7e018fec6dcc2668c4 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 16 Jun 2018 17:24:10 +0200 Subject: Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* --- src/server/game/Instances/InstanceScript.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Instances/InstanceScript.h') diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index e566de82334..c6f900ac651 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -34,7 +34,7 @@ class AreaBoundary; class Creature; class GameObject; -class Map; +class InstanceMap; class ModuleReference; class Player; class Unit; @@ -154,11 +154,11 @@ typedef std::map ObjectInfoMap; class TC_GAME_API InstanceScript : public ZoneScript { public: - explicit InstanceScript(Map* map); + explicit InstanceScript(InstanceMap* map); virtual ~InstanceScript() { } - Map* instance; + InstanceMap* instance; // On creation, NOT load. // PLEASE INITIALIZE FIELDS IN THE CONSTRUCTOR INSTEAD !!! -- cgit v1.2.3