From cfca26c2641f684533e07d9933ba1f31e5ef8204 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 30 Jun 2022 00:16:41 +0200 Subject: Core/WorldStates: Migrate instance script worldstates to new system --- src/server/game/Instances/InstanceScript.h | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/server/game/Instances/InstanceScript.h') diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 353f363174c..e3076222d21 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -42,13 +42,6 @@ struct InstanceSpawnGroupInfo; enum class CriteriaType : uint8; enum class CriteriaStartEvent : uint8; enum EncounterCreditType : uint8; -namespace WorldPackets -{ - namespace WorldState - { - class InitWorldStates; - } -} enum EncounterFrameType { @@ -216,7 +209,7 @@ class TC_GAME_API InstanceScript : public ZoneScript void DoRespawnGameObject(ObjectGuid guid, Seconds timeToDespawn = 1min); // Sends world state update to all players in instance - void DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue); + void DoUpdateWorldState(int32 worldStateId, int32 value); // Send Notify to all players in instance void DoSendNotifyToInstance(char const* format, ...); @@ -257,8 +250,6 @@ class TC_GAME_API InstanceScript : public ZoneScript // Returns completed encounters mask for packets uint32 GetCompletedEncounterMask() const { return completedEncounters; } - virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& /*packet*/) { } - uint32 GetEncounterCount() const { return uint32(bosses.size()); } // Sets the entrance location (WorldSafeLoc) id -- cgit v1.2.3