From 72cdcbfcedafe223837c5011431373ef852a9c8b Mon Sep 17 00:00:00 2001 From: Gyx <2359980687@qq.com> Date: Wed, 28 Mar 2012 19:11:50 +0800 Subject: Core/Game: Code style. Signed-off-by: Gyx <2359980687@qq.com> --- src/server/game/Loot/LootMgr.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/server/game/Loot/LootMgr.cpp') diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 7c7cc06201c..c977a967162 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -734,7 +734,7 @@ bool Loot::hasItemFor(Player* player) const if (q_itr != lootPlayerQuestItems.end()) { QuestItemList* q_list = q_itr->second; - for (QuestItemList::const_iterator qi = q_list->begin() ; qi != q_list->end(); ++qi) + for (QuestItemList::const_iterator qi = q_list->begin(); qi != q_list->end(); ++qi) { const LootItem &item = quest_items[qi->index]; if (!qi->is_looted && !item.is_looted) @@ -747,7 +747,7 @@ bool Loot::hasItemFor(Player* player) const if (ffa_itr != lootPlayerFFAItems.end()) { QuestItemList* ffa_list = ffa_itr->second; - for (QuestItemList::const_iterator fi = ffa_list->begin() ; fi != ffa_list->end(); ++fi) + for (QuestItemList::const_iterator fi = ffa_list->begin(); fi != ffa_list->end(); ++fi) { const LootItem &item = items[fi->index]; if (!fi->is_looted && !item.is_looted) @@ -760,7 +760,7 @@ bool Loot::hasItemFor(Player* player) const if (nn_itr != lootPlayerNonQuestNonFFAConditionalItems.end()) { QuestItemList* conditional_list = nn_itr->second; - for (QuestItemList::const_iterator ci = conditional_list->begin() ; ci != conditional_list->end(); ++ci) + for (QuestItemList::const_iterator ci = conditional_list->begin(); ci != conditional_list->end(); ++ci) { const LootItem &item = items[ci->index]; if (!ci->is_looted && !item.is_looted) @@ -900,7 +900,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv) if (q_itr != lootPlayerQuestItems.end()) { QuestItemList* q_list = q_itr->second; - for (QuestItemList::const_iterator qi = q_list->begin() ; qi != q_list->end(); ++qi) + for (QuestItemList::const_iterator qi = q_list->begin(); qi != q_list->end(); ++qi) { LootItem &item = l.quest_items[qi->index]; if (!qi->is_looted && !item.is_looted) @@ -918,7 +918,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv) if (ffa_itr != lootPlayerFFAItems.end()) { QuestItemList* ffa_list = ffa_itr->second; - for (QuestItemList::const_iterator fi = ffa_list->begin() ; fi != ffa_list->end(); ++fi) + for (QuestItemList::const_iterator fi = ffa_list->begin(); fi != ffa_list->end(); ++fi) { LootItem &item = l.items[fi->index]; if (!fi->is_looted && !item.is_looted) @@ -936,7 +936,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv) if (nn_itr != lootPlayerNonQuestNonFFAConditionalItems.end()) { QuestItemList* conditional_list = nn_itr->second; - for (QuestItemList::const_iterator ci = conditional_list->begin() ; ci != conditional_list->end(); ++ci) + for (QuestItemList::const_iterator ci = conditional_list->begin(); ci != conditional_list->end(); ++ci) { LootItem &item = l.items[ci->index]; if (!ci->is_looted && !item.is_looted) @@ -1285,7 +1285,7 @@ bool LootTemplate::HasQuestDrop(LootTemplateMap const& store, uint8 groupId) con } // Now processing groups - for (LootGroups::const_iterator i = Groups.begin() ; i != Groups.end(); ++i) + for (LootGroups::const_iterator i = Groups.begin(); i != Groups.end(); ++i) if (i->HasQuestDrop()) return true; @@ -1303,7 +1303,7 @@ bool LootTemplate::HasQuestDropForPlayer(LootTemplateMap const& store, Player co } // Checking non-grouped entries - for (LootStoreItemList::const_iterator i = Entries.begin() ; i != Entries.end(); ++i) + for (LootStoreItemList::const_iterator i = Entries.begin(); i != Entries.end(); ++i) { if (i->mincountOrRef < 0) // References processing { -- cgit v1.2.3