From d4e15f1aac3159bb5e17808ee06efb847fdd4789 Mon Sep 17 00:00:00 2001 From: SnapperRy Date: Tue, 19 Jul 2016 09:02:01 +0200 Subject: Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender (#17601) --- src/server/game/Mails/Mail.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/server/game/Mails/Mail.cpp') diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp index bc31a3c8c06..0fc49eba05e 100644 --- a/src/server/game/Mails/Mail.cpp +++ b/src/server/game/Mails/Mail.cpp @@ -70,6 +70,13 @@ MailSender::MailSender(Player* sender) m_senderId = sender->GetGUID().GetCounter(); } +MailSender::MailSender(uint32 senderEntry) +{ + m_messageType = MAIL_CREATURE; + m_senderId = senderEntry; + m_stationery = MAIL_STATIONERY_DEFAULT; +} + MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUID().GetCounter()) { } MailReceiver::MailReceiver(Player* receiver, ObjectGuid::LowType receiver_lowguid) : m_receiver(receiver), m_receiver_lowguid(receiver_lowguid) -- cgit v1.2.3