From 07e2264964ef728050e55e5ec5217c4fb4fe1af2 Mon Sep 17 00:00:00 2001 From: ForesterDev <11771800+ForesterDev@users.noreply.github.com> Date: Fri, 23 Aug 2019 21:28:21 +0400 Subject: Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND (#23636) * Core/PacketIO: SMSG_PLAY_SOUND (cherry picked from commit 82a33c7fa868d5ace7f855dba26b5f41c12bab6e) # Conflicts: # src/server/game/Battlefield/Battlefield.cpp # src/server/game/Battlegrounds/Battleground.cpp # src/server/game/Battlegrounds/BattlegroundMgr.cpp # src/server/game/Battlegrounds/BattlegroundMgr.h # src/server/game/Entities/Object/Object.cpp # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Texts/CreatureTextMgr.cpp # src/server/game/Texts/CreatureTextMgr.h # src/server/scripts/Commands/cs_misc.cpp * Update for 3.3.5 * Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC (cherry picked from commit c6718dc120cae4217bb673b9a0ad1e83b4780f60) # Conflicts: # src/server/game/Maps/Map.cpp # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Server/Protocol/Opcodes.h # src/server/game/Spells/SpellEffects.cpp * Core/Packets: added SMSG_PLAY_OBJECT_SOUND packet class (cherry picked from commit 1272e9eea684d1f155709baee44a301ff938ade5) # Conflicts: # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Packets/MiscPackets.h # src/server/game/Server/Protocol/Opcodes.cpp * fic build * change variable names * fix build error field will be initialized after --- src/server/game/Maps/Map.cpp | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 5baf83a7f73..055a1a704ad 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -4529,11 +4529,7 @@ void Map::SendZoneDynamicInfo(uint32 zoneId, Player* player) const return; if (uint32 music = itr->second.MusicId) - { - WorldPacket data(SMSG_PLAY_MUSIC, 4); - data << uint32(music); - player->SendDirectMessage(&data); - } + player->SendDirectMessage(WorldPackets::Misc::PlayMusic(music).Write()); SendZoneWeather(itr->second, player); @@ -4578,13 +4574,13 @@ void Map::SetZoneMusic(uint32 zoneId, uint32 musicId) Map::PlayerList const& players = GetPlayers(); if (!players.isEmpty()) { - WorldPacket data(SMSG_PLAY_MUSIC, 4); - data << uint32(musicId); + WorldPackets::Misc::PlayMusic playMusic(musicId); + playMusic.Write(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (Player* player = itr->GetSource()) if (player->GetZoneId() == zoneId) - player->SendDirectMessage(&data); + player->SendDirectMessage(playMusic.GetRawPacket()); } } -- cgit v1.2.3