From 1fae858645d12c5311aca4bb196f12d864432b87 Mon Sep 17 00:00:00 2001 From: Ellie Date: Tue, 1 Oct 2013 01:13:13 -0700 Subject: Whitespace between string literals and user-defined literals is now mandatory for concatenation in C++11 --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 04c2c22c595..4660489004d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -360,7 +360,7 @@ void Map::EnsureGridLoadedForActiveObject(const Cell &cell, WorldObject* object) // refresh grid state & timer if (grid->GetGridState() != GRID_STATE_ACTIVE) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "Active object "UI64FMTD" triggers loading of grid [%u, %u] on map %u", object->GetGUID(), cell.GridX(), cell.GridY(), GetId()); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "Active object " UI64FMTD " triggers loading of grid [%u, %u] on map %u", object->GetGUID(), cell.GridX(), cell.GridY(), GetId()); ResetGridExpiry(*grid, 0.1f); grid->SetGridState(GRID_STATE_ACTIVE); } -- cgit v1.2.3