From 26440857c1a74031ea0a0234ca0b0fcb09b6bcb0 Mon Sep 17 00:00:00 2001 From: Treeston Date: Mon, 15 Jul 2019 15:57:04 +0200 Subject: Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.) --- src/server/game/Maps/Map.cpp | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 0fc84d4b446..b55ce4dd3e5 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1009,12 +1009,7 @@ void Map::RemoveFromMap(T *obj, bool remove) obj->ResetMap(); if (remove) - { - // if option set then object already saved at this moment - if (!sWorld->getBoolConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) - obj->SaveRespawnTime(); DeleteFromWorld(obj); - } } template<> @@ -1049,12 +1044,7 @@ void Map::RemoveFromMap(Transport* obj, bool remove) obj->ResetMap(); if (remove) - { - // if option set then object already saved at this moment - if (!sWorld->getBoolConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY)) - obj->SaveRespawnTime(); DeleteFromWorld(obj); - } } void Map::PlayerRelocation(Player* player, float x, float y, float z, float orientation) -- cgit v1.2.3