From 62175836279bbbc83ccc5d0b4bad9d58b3d3e5d8 Mon Sep 17 00:00:00 2001 From: kaelima Date: Mon, 12 Mar 2012 04:33:24 +0100 Subject: Core/Map: - Remove mysterious restriction in visibilityhelper for gameobjects - Some cleanup in CheckAreaExploreAndOutdoor() and GridDefines.h - Set nocreate for cells visited in Map::VisitNearbyCellsOf --- src/server/game/Maps/Map.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 7403a86a47f..91ebea9f321 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -493,6 +493,7 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitorIsInWorld()) { //player->Update(t_diff); - WorldSession* pSession = player->GetSession(); - MapSessionFilter updater(pSession); - pSession->Update(t_diff, updater); + WorldSession* session = player->GetSession(); + MapSessionFilter updater(session); + session->Update(t_diff, updater); } } /// update active cells around players and active objects -- cgit v1.2.3