From 7eab6a791ae1c039de67a80ff8bd125bf69f7ba4 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Oct 2014 21:09:15 +0200 Subject: Core/Entities: Final batch of removing implicit conversions of ObjectGuid to uint64 (cherry picked from commit 68f45e87345ff85341f835f0372f2a62b89f24d9) --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 77e667bce06..bf4a8d1b197 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -840,7 +840,7 @@ void Map::Update(uint32 t_diff) // Totems for (ObjectGuid const& summonGuid : player->m_SummonSlot) - if (summonGuid) + if (!summonGuid.IsEmpty()) if (Creature* unit = GetCreature(summonGuid)) if (unit->GetMapId() == player->GetMapId() && !unit->IsWithinDistInMap(player, GetVisibilityRange(), false)) toVisit.push_back(unit); -- cgit v1.2.3