From 8e2a32906d9988e040d2835ae40125c5e6b5d9b7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 8 Aug 2011 13:16:03 +0200 Subject: Core/Gridmonster: Increased upper value for search radius to size of grid --- src/server/game/Maps/Map.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 4cde2913160..0cb9b318b54 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1869,8 +1869,8 @@ void Map::UpdateObjectsVisibilityFor(Player* player, Cell cell, CellPair cellpai cell.SetNoCreate(); TypeContainerVisitor world_notifier(notifier); TypeContainerVisitor grid_notifier(notifier); - cell.Visit(cellpair, world_notifier, *this, *player, player->GetVisibilityRange()); - cell.Visit(cellpair, grid_notifier, *this, *player, player->GetVisibilityRange()); + cell.Visit(cellpair, world_notifier, *this, *player, player->GetSightRange()); + cell.Visit(cellpair, grid_notifier, *this, *player, player->GetSightRange()); // send data notifier.SendToSelf(); -- cgit v1.2.3