From b453e124231a90321fe79fbf3a62acdcfa54a691 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 4 Jun 2017 01:00:45 +0200 Subject: Core/Game: Include cleanup part 5 * ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster --- src/server/game/Maps/Map.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 5fe949dec57..7556384b058 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -36,7 +36,9 @@ #include "MapManager.h" #include "MiscPackets.h" #include "MMapFactory.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" +#include "ObjectGridLoader.h" #include "ObjectMgr.h" #include "Pet.h" #include "ScriptMgr.h" @@ -45,6 +47,7 @@ #include "VMapFactory.h" #include "Weather.h" #include "World.h" +#include "WorldSession.h" u_map_magic MapMagic = { {'M','A','P','S'} }; u_map_magic MapVersionMagic = { {'v','1','.','8'} }; -- cgit v1.2.3