From c42e52f1719f3d5a59d51e4a32e266852395cf7e Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 18 Jul 2022 20:21:58 +0200 Subject: Core/OutdoorPvP: Move Halaa spawns to db using worldstate conditions --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Maps/Map.cpp') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 15e6a09b2b3..9b4313b0e33 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3703,7 +3703,7 @@ void Map::UpdateSpawnGroupConditions() if (shouldBeActive) SpawnGroupSpawn(spawnGroupId); else if (ASSERT_NOTNULL(GetSpawnGroupData(spawnGroupId))->flags & SPAWNGROUP_FLAG_DESPAWN_ON_CONDITION_FAILURE) - SpawnGroupDespawn(spawnGroupId); + SpawnGroupDespawn(spawnGroupId, true); else SetSpawnGroupInactive(spawnGroupId); } -- cgit v1.2.3