From 07cf71fdd4ffa051770ddedd48e94fe6937450f3 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 11 Nov 2011 17:50:26 -0500 Subject: Some cleanup of add/remove to/from map. --- src/server/game/Maps/Map.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/server/game/Maps/Map.h') diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 9dfa75636cd..58db314deaf 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -244,8 +244,8 @@ class Map : public GridRefManager return false; } - virtual bool AddToMap(Player*); - virtual void RemoveFromMap(Player*, bool); + virtual bool AddPlayerToMap(Player*); + virtual void RemovePlayerFromMap(Player*, bool); template void AddToMap(T *); template void RemoveFromMap(T *, bool); @@ -567,8 +567,8 @@ class InstanceMap : public Map public: InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent); ~InstanceMap(); - bool AddToMap(Player*); - void RemoveFromMap(Player*, bool); + bool AddPlayerToMap(Player*); + void RemovePlayerFromMap(Player*, bool); void Update(const uint32); void CreateInstanceData(bool load); bool Reset(uint8 method); @@ -597,8 +597,8 @@ class BattlegroundMap : public Map BattlegroundMap(uint32 id, time_t, uint32 InstanceId, Map* _parent, uint8 spawnMode); ~BattlegroundMap(); - bool AddToMap(Player*); - void RemoveFromMap(Player*, bool); + bool AddPlayerToMap(Player*); + void RemovePlayerFromMap(Player*, bool); bool CanEnter(Player* player); void SetUnload(); //void UnloadAll(bool pForce); -- cgit v1.2.3