From 1003f30448f1f431ef091551ba5851cf7cd2b31a Mon Sep 17 00:00:00 2001 From: leak Date: Fri, 29 Apr 2011 20:47:02 +0200 Subject: Add spaces after commas --- src/server/game/Maps/MapInstanced.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Maps/MapInstanced.cpp') diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index 12e484fbd11..b64f4a030f3 100755 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -187,7 +187,7 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave *save, } // some instances only have one difficulty - GetDownscaledMapDifficultyData(GetId(),difficulty); + GetDownscaledMapDifficultyData(GetId(), difficulty); sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save?"":"new ", InstanceId, GetId(), difficulty?"heroic":"normal"); @@ -208,7 +208,7 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId()); - PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(),bg->GetMinLevel()); + PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), bg->GetMinLevel()); uint8 spawnMode; -- cgit v1.2.3