From 9083271a2f29326ae91a3239b972ca63513169f6 Mon Sep 17 00:00:00 2001 From: XTZGZoReX Date: Sun, 8 Aug 2010 05:25:45 +0200 Subject: * Some singleton renames for consistency: accmgr -> AccountMgr objmgr -> ObjectMgr auctionmgr -> sAuctionMgr spellmgr -> sSpellMgr CreatureEAI_Mgr -> sEventAIMgr achievementmgr -> sAchievementMgr gameeventmgr -> sGameEventMgr sInstanceSaveManager -> sInstanceSaveMgr poolhandler -> sPoolMgr --HG-- branch : trunk --- src/server/game/Maps/MapInstanced.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Maps/MapInstanced.cpp') diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index 7ee0a9cbf1d..47a90c67fe9 100644 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -180,7 +180,7 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave *save, sLog.outError("CreateInstance: no entry for map %d", GetId()); ASSERT(false); } - const InstanceTemplate * iTemplate = objmgr.GetInstanceTemplate(GetId()); + const InstanceTemplate * iTemplate = sObjectMgr.GetInstanceTemplate(GetId()); if (!iTemplate) { sLog.outError("CreateInstance: no instance template for map %d", GetId()); -- cgit v1.2.3