From c2722959a97648f3331290c55d014f314fa0e1bf Mon Sep 17 00:00:00 2001 From: Mogadischu Date: Thu, 15 Jan 2015 02:25:19 +0100 Subject: Core/PacketIO: Updated corpse related packet structures --- src/server/game/Maps/MapManager.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/server/game/Maps/MapManager.cpp') diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index a9acb2ef30a..8c4dd2e0c65 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -37,6 +37,7 @@ #include "WorldSession.h" #include "Opcodes.h" #include "AchievementMgr.h" +#include "MiscPackets.h" MapManager::MapManager() { @@ -179,8 +180,8 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) if (!corpseMap) { - WorldPacket data(SMSG_CORPSE_NOT_IN_INSTANCE); - player->GetSession()->SendPacket(&data); + WorldPackets::Misc::AreaTriggerNoCorpse packet; + player->GetSession()->SendPacket(packet.Write()); TC_LOG_DEBUG("maps", "MAP: Player '%s' does not have a corpse in instance '%s' and cannot enter.", player->GetName().c_str(), mapName); return false; } -- cgit v1.2.3