From c44b601ac78c429c7e4800c50b19c257dae0aefb Mon Sep 17 00:00:00 2001 From: QAston Date: Thu, 29 Jul 2010 19:48:40 +0200 Subject: *Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER --HG-- branch : trunk --- src/server/game/Maps/MapManager.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/server/game/Maps/MapManager.cpp') diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 5e8a2803419..2278e73e626 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -272,15 +272,13 @@ void MapManager::Update(uint32 diff) MapMapType::iterator iter = i_maps.begin(); for (; iter != i_maps.end(); ++iter) { - if (m_updater.activated()) + if (m_updater.activated()) m_updater.schedule_update(*iter->second, i_timer.GetCurrent()); - else - { - iter->second->Update(i_timer.GetCurrent()); - } + else + iter->second->Update(i_timer.GetCurrent()); } if (m_updater.activated()) - m_updater.wait(); + m_updater.wait(); for (iter = i_maps.begin(); iter != i_maps.end(); ++iter) iter->second->DelayedUpdate(i_timer.GetCurrent()); -- cgit v1.2.3