From c7f5696479bb85c8fc7ee0d9fdaeb92e2b32213f Mon Sep 17 00:00:00 2001 From: Jason Dove <1695733+jasongdove@users.noreply.github.com> Date: Tue, 8 Jul 2025 22:26:37 +0000 Subject: Core/Scenarios: Allow scripts to set instance scenario by id (#31104) * add example at Stratholme service entrance --- src/server/game/Maps/MapManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Maps/MapManager.cpp') diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 4332c5a52e2..7d06b19153e 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -114,7 +114,7 @@ InstanceMap* MapManager::CreateInstance(uint32 mapId, uint32 instanceId, Instanc map->TrySetOwningGroup(group); map->CreateInstanceData(); - map->SetInstanceScenario(sScenarioMgr->CreateInstanceScenario(map, team)); + map->SetInstanceScenario(sScenarioMgr->CreateInstanceScenarioForTeam(map, team)); map->InitSpawnGroupState(); if (sWorld->getBoolConfig(CONFIG_INSTANCEMAP_LOAD_GRIDS)) -- cgit v1.2.3