From ddd0c7b152d65b980db0cc2d00f15ae62a602936 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 11 Jan 2020 12:49:50 +0100 Subject: Core/Instances: Reimplement resetting instances from UI --- src/server/game/Maps/MapManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Maps/MapManager.cpp') diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 788d27301a4..5254559785e 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -335,8 +335,8 @@ bool MapManager::DestroyMap(Map* map) map->UnloadAll(); - // Free up the instance id and allow it to be reused for bgs and arenas (other instances are handled in the InstanceSaveMgr) - if (map->IsBattlegroundOrArena()) + // Free up the instance id and allow it to be reused for normal dungeons, bgs and arenas + if (map->IsBattlegroundOrArena() || (map->IsDungeon() && !map->GetMapDifficulty()->HasResetSchedule())) sMapMgr->FreeInstanceId(map->GetInstanceId()); // erase map -- cgit v1.2.3