From 81276097648abe484d720c8ee9e3e77173825c8c Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 5 Oct 2024 11:56:02 +0200 Subject: Core/Maps: Link instance map to LfgDungeons --- src/server/game/Maps/MapManager.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/server/game/Maps/MapManager.h') diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index d55262d96d6..54228ddb7cf 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -21,6 +21,7 @@ #include "GridDefines.h" #include "IteratorPair.h" #include "MapUpdater.h" +#include "Optional.h" #include "Position.h" #include "SharedDefines.h" #include "UniqueTrackablePtr.h" @@ -51,7 +52,7 @@ class TC_GAME_API MapManager static MapManager* instance(); - Map* CreateMap(uint32 mapId, Player* player); + Map* CreateMap(uint32 mapId, Player* player, Optional lfgDungeonsId = {}); Map* FindMap(uint32 mapId, uint32 instanceId) const; uint32 FindInstanceIdForPlayer(uint32 mapId, Player const* player) const; @@ -139,7 +140,8 @@ class TC_GAME_API MapManager Map* FindMap_i(uint32 mapId, uint32 instanceId) const; Map* CreateWorldMap(uint32 mapId, uint32 instanceId); - InstanceMap* CreateInstance(uint32 mapId, uint32 instanceId, InstanceLock* instanceLock, Difficulty difficulty, TeamId team, Group* group); + InstanceMap* CreateInstance(uint32 mapId, uint32 instanceId, InstanceLock* instanceLock, Difficulty difficulty, TeamId team, Group* group, + Optional lfgDungeonsId); BattlegroundMap* CreateBattleground(uint32 mapId, uint32 instanceId, Battleground* bg); GarrisonMap* CreateGarrison(uint32 mapId, uint32 instanceId, Player* owner); -- cgit v1.2.3