From 45c5e1b9d63796d168339a44f63418f220cf2403 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 10 Feb 2018 16:43:01 -0300 Subject: Core/Spells: rework part 5: GameObject casting Closes #21330 Closes #18885 Ref #18752 --- src/server/game/Maps/MapScripts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Maps/MapScripts.cpp') diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index 60eb4cf5e31..a949d0a099a 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -33,7 +33,7 @@ #include "World.h" /// Put scripts in the execution queue -void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target) +void Map::ScriptsStart(std::map> const& scripts, uint32 id, Object* source, Object* target) { ///- Find the script map ScriptMapMap::const_iterator s = scripts.find(id); -- cgit v1.2.3