From 982643cd96790ffc54e7a3e507469649f3b074d2 Mon Sep 17 00:00:00 2001 From: ccrs Date: Sun, 3 Jun 2018 10:06:57 -0700 Subject: Core/Movement: MotionMaster reimplementation (#21888) Internal structure and handling changes, nothing behavioural (or thats the intention at least). --- src/server/game/Maps/MapScripts.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/Maps/MapScripts.cpp') diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index a949d0a099a..dda0263fe4f 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -880,7 +880,6 @@ void Map::ScriptsProcess() if (!cSource->IsAlive()) return; - cSource->GetMotionMaster()->MovementExpired(); cSource->GetMotionMaster()->MoveIdle(); switch (step.script->Movement.MovementType) -- cgit v1.2.3