From 0a133e77d61fc6bafad7b60b74604d5da648ece9 Mon Sep 17 00:00:00 2001 From: ccrs Date: Sat, 12 Aug 2017 17:35:46 +0200 Subject: Core/Movement: 7fff83d6752 followup remove home position set from creature PauseMovement, and use it when necessary change log level on DelayedDelete (cherry picked from commit cd4775420a4894012616d54467eb3827430245b5) --- src/server/game/Movement/MotionMaster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index acea74214f5..19b4e2b6197 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -878,7 +878,7 @@ void MotionMaster::DirectDelete(MovementGenerator* curr) void MotionMaster::DelayedDelete(MovementGenerator* curr) { - TC_LOG_FATAL("misc", "Unit (Entry %u) is trying to delete its updating Movement Generator (Type %u)!", _owner->GetEntry(), curr->GetMovementGeneratorType()); + TC_LOG_DEBUG("misc", "MotionMaster::DelayedDelete: unit (%u) delayed deleting movement generator (type %u)", _owner->GetEntry(), curr->GetMovementGeneratorType()); if (IsStatic(curr)) return; -- cgit v1.2.3