From 175424d3cb645f20cadd77c006081afaab066ad9 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 27 Sep 2025 23:25:37 +0200 Subject: Core/Misc: Reduce differences between branches --- src/server/game/Movement/MotionMaster.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 96f810f3792..4fdae221e41 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -952,8 +952,7 @@ void MotionMaster::MoveFall(uint32 id/* = 0*/) if (_owner->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) return; - _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - _owner->m_movementInfo.SetFallTime(0); + _owner->SetFall(true); // Don't run spline movement for players if (_owner->GetTypeId() == TYPEID_PLAYER) -- cgit v1.2.3