From 39b76cfbc2022b9ba21786d235927fa3bbdf04eb Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 4 Mar 2023 14:57:17 +0100 Subject: Core/Movement: Allow specifying timeout for follow movement --- src/server/game/Movement/MotionMaster.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 86f88038035..b2bd73830ec 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -592,7 +592,7 @@ void MotionMaster::MoveTargetedHome() else { TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveTargetedHome: '{}', starts following '{}'", _owner->GetGUID().ToString(), target->GetGUID().ToString()); - Add(new FollowMovementGenerator(target, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE)); + Add(new FollowMovementGenerator(target, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE, {})); } } @@ -605,14 +605,14 @@ void MotionMaster::MoveRandom(float wanderDistance, Optional durat } } -void MotionMaster::MoveFollow(Unit* target, float dist, ChaseAngle angle, MovementSlot slot/* = MOTION_SLOT_ACTIVE*/) +void MotionMaster::MoveFollow(Unit* target, float dist, ChaseAngle angle, Optional duration /*= {}*/, MovementSlot slot/* = MOTION_SLOT_ACTIVE*/) { // Ignore movement request if target not exist if (!target || target == _owner) return; TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveFollow: '{}', starts following '{}'", _owner->GetGUID().ToString(), target->GetGUID().ToString()); - Add(new FollowMovementGenerator(target, dist, angle), slot); + Add(new FollowMovementGenerator(target, dist, angle, duration), slot); } void MotionMaster::MoveChase(Unit* target, Optional dist, Optional angle) -- cgit v1.2.3