From 3cd19d3b30e9c22859303c5bb006998201b66e33 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sat, 16 Apr 2016 12:19:23 +0200 Subject: Core: Removed Whitespaces --- src/server/game/Movement/MotionMaster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index da9cbed9374..82f54208632 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -306,7 +306,7 @@ void MotionMaster::MoveCloserAndStop(uint32 id, Unit* target, float distance) float desty = _owner->GetPositionY() + distanceToTravel * std::sin(angle); MovePoint(id, destx, desty, target->GetPositionZ()); } - else + else { // we are already close enough. We just need to turn toward the target without changing position. Movement::MoveSplineInit init(_owner); -- cgit v1.2.3