From 3e9239a1e552d926caccf7e9a588e8d82ce0b9ee Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 10 May 2019 23:32:57 +0200 Subject: Core/Movement: Use correct root check --- src/server/game/Movement/MotionMaster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 82107cabb97..0ac2cfaa613 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -889,7 +889,7 @@ void MotionMaster::MoveFall(uint32 id/* = 0*/) return; // rooted units don't move (also setting falling+root flag causes client freezes) - if (_owner->IsRooted()) + if (_owner->HasUnitState(UNIT_STATE_ROOT)) return; _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); -- cgit v1.2.3