From 433162875dafce2473c05878837118e5cfbaf958 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Sat, 14 Jan 2017 15:03:47 +0100 Subject: Core/Movement: Update MoveSmoothPath for flying creatures By Malcrom --- src/server/game/Movement/MotionMaster.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 7c747b9fe82..6b12e1d625f 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -445,6 +445,8 @@ void MotionMaster::MoveSmoothPath(uint32 pointId, G3D::Vector3 const* pathPoints Movement::PointsArray path(pathPoints, pathPoints + pathSize); Movement::MoveSplineInit init(_owner); + if (_owner->CanFly()) + init.SetUncompressed(); init.MovebyPath(path); init.SetSmooth(); init.SetWalk(walk); -- cgit v1.2.3