From 9080e7863c28df7dc1c2af321964776e7b59e41a Mon Sep 17 00:00:00 2001 From: ccrs Date: Thu, 10 Jan 2019 22:51:47 +0100 Subject: Core/Movement: correct logic wrongly ported in 2a84562dc8 I'm referencing line 97 from ChaseMovementGenerator. That commit introduced a modification in this use case: - Chasing target is not my current victim, I should stop moving till it is my victim again Changed To: - Chasing target is not my current vicitm, I should stop chasing My correction: - I dont care about the relation of my current victim and my chasing target, I'm commanded to chase, something will tell me to stop chasing --> Most likely: evade, new attackstart, etc. the rest are just minor changes --- src/server/game/Movement/MotionMaster.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 0a3ccc607e5..4ef451fe735 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -66,7 +66,7 @@ inline void MovementGeneratorPointerDeleter(MovementGenerator* a) delete a; } -void MovementGeneratorDeleter::operator()(MovementGenerator * a) +void MovementGeneratorDeleter::operator()(MovementGenerator* a) { MovementGeneratorPointerDeleter(a); } @@ -123,7 +123,7 @@ uint32 MotionMaster::Size() const return _defaultGenerator ? 1 : 0 + uint32(_generators.size()); } -std::vector MotionMaster::GetMovementGeneratorsInformation() const +std::vector const MotionMaster::GetMovementGeneratorsInformation() const { std::vector list; -- cgit v1.2.3