From e7c0d8bef023a0b948602e2fc6b31fc68a120ac4 Mon Sep 17 00:00:00 2001 From: Venugh Date: Wed, 5 Sep 2012 23:47:02 +0200 Subject: Core/MMaps: Applied Trinity Codestyle to PathGenerator. --- src/server/game/Movement/MotionMaster.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Movement/MotionMaster.cpp') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index bf938c3af6c..34be779a8b7 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -425,12 +425,12 @@ void MotionMaster::MoveCharge(float x, float y, float z, float speed, uint32 id, void MotionMaster::MoveCharge(PathGenerator path, float speed, uint32 id) { - Vector3 dest = path.getActualEndPosition(); + Vector3 dest = path.GetActualEndPosition(); MoveCharge(dest.x, dest.y, dest.z); Movement::MoveSplineInit init(_owner); - init.MovebyPath(path.getPath()); + init.MovebyPath(path.GetPath()); init.SetVelocity(speed); init.Launch(); } -- cgit v1.2.3