From 9080e7863c28df7dc1c2af321964776e7b59e41a Mon Sep 17 00:00:00 2001 From: ccrs Date: Thu, 10 Jan 2019 22:51:47 +0100 Subject: Core/Movement: correct logic wrongly ported in 2a84562dc8 I'm referencing line 97 from ChaseMovementGenerator. That commit introduced a modification in this use case: - Chasing target is not my current victim, I should stop moving till it is my victim again Changed To: - Chasing target is not my current vicitm, I should stop chasing My correction: - I dont care about the relation of my current victim and my chasing target, I'm commanded to chase, something will tell me to stop chasing --> Most likely: evade, new attackstart, etc. the rest are just minor changes --- src/server/game/Movement/MovementDefines.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/Movement/MovementDefines.cpp') diff --git a/src/server/game/Movement/MovementDefines.cpp b/src/server/game/Movement/MovementDefines.cpp index ee72d234c5f..6bd871a199f 100644 --- a/src/server/game/Movement/MovementDefines.cpp +++ b/src/server/game/Movement/MovementDefines.cpp @@ -15,7 +15,6 @@ * with this program. If not, see . */ -#include "Common.h" #include "MovementDefines.h" #include "ObjectDefines.h" #include "Position.h" -- cgit v1.2.3