From 51095ad39b253b83632e8de954bf7a5e30aa9944 Mon Sep 17 00:00:00 2001 From: Sovak Date: Sun, 19 Oct 2014 17:23:48 +0200 Subject: Core/NetworkIO: *Fixed basic auth packets Fixed basic character packets Nulled all opcodes Thanks to @Shauren for pointing some derps out Signed-off-by: Sovak --- src/server/game/Movement/MovementStructures.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Movement/MovementStructures.cpp') diff --git a/src/server/game/Movement/MovementStructures.cpp b/src/server/game/Movement/MovementStructures.cpp index 242b2aeaca7..1c67bf1a6cc 100644 --- a/src/server/game/Movement/MovementStructures.cpp +++ b/src/server/game/Movement/MovementStructures.cpp @@ -5237,6 +5237,7 @@ MovementStatusElements const* GetMovementStatusElementsSequence(Opcodes opcode) { switch (opcode) { + /* case MSG_MOVE_FALL_LAND: return MovementFallLand; case MSG_MOVE_HEARTBEAT: @@ -5443,6 +5444,7 @@ MovementStatusElements const* GetMovementStatusElementsSequence(Opcodes opcode) case CMSG_PET_CAST_SPELL: case CMSG_USE_ITEM: return CastSpellEmbeddedMovement; + */ default: break; } -- cgit v1.2.3