From 6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f Mon Sep 17 00:00:00 2001 From: leak Date: Wed, 22 Dec 2010 00:12:03 +0100 Subject: Removing ProgressBars as they are performing badly on startup. [**************************************************] 100% R.I.P --HG-- branch : trunk --- src/server/game/Movement/Waypoints/WaypointManager.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/server/game/Movement') diff --git a/src/server/game/Movement/Waypoints/WaypointManager.cpp b/src/server/game/Movement/Waypoints/WaypointManager.cpp index 60751fce1f8..de29bc49c7c 100755 --- a/src/server/game/Movement/Waypoints/WaypointManager.cpp +++ b/src/server/game/Movement/Waypoints/WaypointManager.cpp @@ -19,7 +19,6 @@ #include "DatabaseEnv.h" #include "GridDefines.h" #include "WaypointManager.h" -#include "ProgressBar.h" #include "MapManager.h" void WaypointStore::Free() @@ -42,14 +41,11 @@ void WaypointStore::Load() if (!result) { - barGoLink bar(1); - bar.step(); sLog.outErrorDb(">> Loaded 0 waypoints. DB table `waypoint_data` is empty!"); sLog.outString(); return; } - barGoLink bar(result->GetRowCount()); uint32 count = 0; Field *fields; uint32 last_id = 0; @@ -59,7 +55,6 @@ void WaypointStore::Load() { fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); - bar.step(); count++; WaypointData *wp = new WaypointData; -- cgit v1.2.3