From 9ab0679781ba65bc278203ee01d1169114c64033 Mon Sep 17 00:00:00 2001 From: Seyden Date: Mon, 26 Dec 2022 20:13:13 +0100 Subject: Core/Objects: Implement FindNearestCreatureWithOptions helper function (#28488) Co-authored-by: Shauren --- src/server/game/Phasing/PhasingHandler.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/server/game/Phasing/PhasingHandler.cpp') diff --git a/src/server/game/Phasing/PhasingHandler.cpp b/src/server/game/Phasing/PhasingHandler.cpp index b97efdc74e4..01f996a5a11 100644 --- a/src/server/game/Phasing/PhasingHandler.cpp +++ b/src/server/game/Phasing/PhasingHandler.cpp @@ -38,6 +38,12 @@ namespace { PhaseShift const Empty; +PhaseShift const AlwaysVisible = [] +{ + PhaseShift phaseShift; + PhasingHandler::InitDbPhaseShift(phaseShift, PHASE_USE_FLAGS_ALWAYS_VISIBLE, 0, 0); + return phaseShift; +}(); inline PhaseFlags GetPhaseFlags(uint32 phaseId) { @@ -514,6 +520,11 @@ PhaseShift const& PhasingHandler::GetEmptyPhaseShift() return Empty; } +PhaseShift const& PhasingHandler::GetAlwaysVisiblePhaseShift() +{ + return AlwaysVisible; +} + void PhasingHandler::InitDbPhaseShift(PhaseShift& phaseShift, uint8 phaseUseFlags, uint16 phaseId, uint32 phaseGroupId) { phaseShift.ClearPhases(); -- cgit v1.2.3