From 26440857c1a74031ea0a0234ca0b0fcb09b6bcb0 Mon Sep 17 00:00:00 2001 From: Treeston Date: Mon, 15 Jul 2019 15:57:04 +0200 Subject: Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.) --- src/server/game/Pools/PoolMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Pools/PoolMgr.cpp') diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 4d4a30b391b..9ed22889d2e 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -204,7 +204,7 @@ void PoolGroup::Despawn1Object(ObjectGuid::LowType guid) ++itr; // For dynamic spawns, save respawn time here if (!creature->GetRespawnCompatibilityMode()) - creature->SaveRespawnTime(0, false); + creature->SaveRespawnTime(); creature->AddObjectToRemoveList(); } } @@ -230,7 +230,7 @@ void PoolGroup::Despawn1Object(ObjectGuid::LowType guid) // For dynamic spawns, save respawn time here if (!go->GetRespawnCompatibilityMode()) - go->SaveRespawnTime(0, false); + go->SaveRespawnTime(); go->AddObjectToRemoveList(); } } -- cgit v1.2.3