From 401777d024785c58f90947cfdadd9b1b7d8fbd3b Mon Sep 17 00:00:00 2001 From: ccrs Date: Mon, 1 Jul 2019 21:36:32 +0200 Subject: Core/Unit: rename several getters to follow codestyle uint8 GetLevel() uint8 GetLevelForTarget(WorldObject const* /*target*/) void SetLevel(uint8 lvl) uint8 GetRace() uint32 GetRaceMask() uint8 GetClass() uint32 GetClassMask() uint8 GetGender() --- src/server/game/Quests/QuestDef.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Quests/QuestDef.cpp') diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 684f1b37f56..8ba3eda1f65 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -203,12 +203,12 @@ uint32 Quest::XPValue(Player* player) const { if (player) { - int32 quest_level = (_level == -1 ? player->getLevel() : _level); + int32 quest_level = (_level == -1 ? player->GetLevel() : _level); QuestXPEntry const* xpentry = sQuestXPStore.LookupEntry(quest_level); if (!xpentry) return 0; - int32 diffFactor = 2 * (quest_level - player->getLevel()) + 20; + int32 diffFactor = 2 * (quest_level - player->GetLevel()) + 20; if (diffFactor < 1) diffFactor = 1; else if (diffFactor > 10) -- cgit v1.2.3