From a390604fb22dceb3e27f8077b1a43f7b07756b65 Mon Sep 17 00:00:00 2001 From: SnapperRy Date: Mon, 11 Jul 2016 10:15:51 +0200 Subject: Core/Quest: implement usage of QUEST_FLAGS_RAID to allow a quest to be completed while in raid. (#17535) By @ForesterDev (cherry picked from commit baf54cff3be034e98874f2e2298f6164f826e2ae) --- src/server/game/Quests/QuestDef.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/game/Quests/QuestDef.cpp') diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 1a636eac3bd..4ba5e08f447 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -369,6 +369,9 @@ bool Quest::IsRaidQuest(Difficulty difficulty) const break; } + if ((Flags & QUEST_FLAGS_RAID) != 0) + return true; + return false; } -- cgit v1.2.3