From 4c23c590daafa45f18d9d43e44e76c06463f9ab5 Mon Sep 17 00:00:00 2001 From: Vinolentus Date: Wed, 20 Apr 2011 08:22:50 +0200 Subject: Core/Player: Correct bug with displaying reputation on new characters Signed-off-by: Machiavelli --- src/server/game/Reputation/ReputationMgr.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/server/game/Reputation/ReputationMgr.cpp') diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index 64daab36082..e175ebcb48c 100755 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -65,8 +65,8 @@ int32 ReputationMgr::GetBaseReputation(FactionEntry const* factionEntry) const (factionEntry->BaseRepRaceMask[i] == 0 && factionEntry->BaseRepClassMask[i] != 0)) && (factionEntry->BaseRepClassMask[i] & classMask || - factionEntry->BaseRepClassMask[i] == 0) -) + factionEntry->BaseRepClassMask[i] == 0)) + return factionEntry->BaseRepValue[i]; } @@ -119,8 +119,8 @@ uint32 ReputationMgr::GetDefaultStateFlags(FactionEntry const* factionEntry) con (factionEntry->BaseRepRaceMask[i] == 0 && factionEntry->BaseRepClassMask[i] != 0)) && (factionEntry->BaseRepClassMask[i] & classMask || - factionEntry->BaseRepClassMask[i] == 0) -) + factionEntry->BaseRepClassMask[i] == 0)) + return factionEntry->ReputationFlags[i]; } return 0; @@ -178,7 +178,7 @@ void ReputationMgr::SendInitialReputations() RepListID a = 0; - for (FactionStateList::const_iterator itr = m_factions.begin(); itr != m_factions.end(); ++itr) + for (FactionStateList::iterator itr = m_factions.begin(); itr != m_factions.end(); ++itr) { // fill in absent fields for (; a != itr->first; a++) @@ -191,6 +191,8 @@ void ReputationMgr::SendInitialReputations() data << uint8 (itr->second.Flags); data << uint32 (itr->second.Standing); + itr->second.needSend = false; + ++a; } -- cgit v1.2.3