From c75fcbe20b07fd7518be58bf02ba30d903133449 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 7 May 2016 01:16:29 +0200 Subject: Core/Achievements: AchievementMgr refactoring * Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation * Fixed players earning guild achievements --- src/server/game/Reputation/ReputationMgr.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/game/Reputation/ReputationMgr.cpp') diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index be0714b2747..ceecf1a9b85 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -367,11 +367,11 @@ bool ReputationMgr::SetOneFactionReputation(FactionEntry const* factionEntry, in UpdateRankCounters(old_rank, new_rank); _player->ReputationChanged(factionEntry); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_KNOWN_FACTIONS, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_EXALTED_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_REVERED_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_HONORED_REPUTATION, factionEntry->ID); return true; } -- cgit v1.2.3